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SUMMARY

Highly skilled Senior Animator with nearly 15 years experience in film, television, and video games.  Dedicated to helping build a workplace environment rich in culture where collaboration and teamwork are empowered through strong leadership, coaching and mentoring.

 

WORK EXPERIENCE

Blue Sky Studios, Senior Animator                                                                      Oct 2011 - Present

Initially hired as a temp animator and quickly promoted to full-time staff animator on my first Blue Sky film.  Over the course of employment, received increased levels of responsibility and leadership.

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"Nimona" - Senior Animator

  • Work contributions were limited to animating one production shot and several test shots.

"Unannounced Short" - Lead Animator

  • Led a sequence team of 6 animators, providing shot feedback and communicating director's vision, while also producing quota of my own.

"Spies In Disguise" - Senior Animator

  • Character lead for Lance (main character) which involves setting up a character "bible", character pose library, and daily rounds with animators to maintain "on model" consistency.

"Ferdinand" - Senior Animator

  • Character lead for Valiente which involves setting up a character "bible", character pose library, and daily rounds with animators to maintain "on model" consistency.

"Ice Age: Collision Course" - Senior Animator

  • Pod lead for 6-8 animators, where I helped in a mentorship capacity by giving feedback and input on a daily basis.

"The Peanuts Movie" - Animator

  • Character lead for the main character, Charlie Brown, which involves setting up a character "bible", character pose library, and daily rounds with animators to maintain "on model" consistency.

"Epic" - Animator

"Ice Age: Continental Drift" - Hired as a temp animator and promoted to full-time animator

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Vicarious Visions, Animator                                                                             Mar 2008 - Sept 2011

Responsible for animating in-game character models.  Worked closely with designers and FX artists to create the best quality animations possible.  Hired as a junior animator and promoted to animator in Jan. '09.  Shipped titles include: Marvel Ultimate Alliance 2 (Xbox360 & PS3), DLC for Marvel Ultimate Alliance 2, Skylanders: Spyro's Adventure (3DS)

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American Animation Studios, Lead Animator                                                 July 2006 - Mar 2008

Responsible for animating as many as 600 frames a week, assigning other animators shots and working closely with the art director to complete strict animation deadlines.  Hired as an animator and promoted to lead animator in June of 2007.

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ADDITIONAL EXPERIENCE

Anim School, Instructor                                                                                   Sept 2013 - Dec 2015

Taught Class 5 "Character Performance", the first acting test with dialogue for students.  Responsible for teaching a 1-2 hour live lecture and/or demo class along with a 2-3 hour live critique session each week for 6-10 students.

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AWARDS AND HONORS

Submitted by Blue Sky for Annie Award submission to the category of Best Character Animation - Animated Feature for my work on "Spies in Disguise" - January 2020

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VES Award Nomination for Outstanding Animated Performance in an Animated Feature - Charlie Brown (The Peanuts Movie) - February 2016

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EDUCATION

Animation Mentor, Dec. 2009

Diploma in Advance Character Animation Studies

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Syracuse University, May 2006

College of Visual and Performing Arts, Syracuse, NY

Bachelor of Fine Arts, Cum Laude, Computer Graphics                                        

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